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MarkAssPandi @MarkAssPandi@shrimpnet.gej.pet
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@sodiboo @4censord @eri @makuru I'd consider pausing to be game mechanic as well, after all it's still implemented inside the game, as a part of it
Ofc not counting external causes of pausing, like freezes, setting system to sleep etc.
But pausing is, in a way, a game mechanic
You can use it to your advantage, disadvantage, it can impact directly or indirectly your gameplay
Ofc it depends on the game itself, some just stop and thats it, but some contain info, cause game behaviour to do something (small example: osu on pause and unpause gives 3 seconds head start, idk if useable for anything, but it does something beyond the pause)
But even simple stop button can be seen as a game mechanic, ofc this is pedantic as shit but thats the point